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Blind Live Try & Group Review of the Weird World of ENA:
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An Actual Investigation of the Manipulation & Conspiracy
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A Scared Game Designer Is Surprised by Excessive Lore ► Live
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The Truth Behind Steel Wool & Post-Patched Security Brea
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Cartoon surrealism killed this fight before it began ► High-
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How to Make a Boss Battler ► THE HOWLING ACES & the Aban
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A Betrayal of Their Own Design ► IMBALANCE, DESIGN PRINCIPLE
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Vanny is literally a red hare-ing in FNaF Security Breach
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Would you date Feldspar? Outer Wilds #shorts
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Fundamentally Broken, and I Don't Mean the Bugs ► A Game
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Skyward Sword HD - Live Design Commentary Track - Part 1 //
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How CONTROL's Bureau Alerts & Expeditions Artificial
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A Complete Game Design Commentary & Critique on Outer Wi
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Transparency in Video Games - Easy to Learn, Difficult to Ma
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The Lake Kingdom Dissection | Super Mario Odyssey Long-Form
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A Critique of Luigi's Mansion 3
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Fear - FAR: Lone Sails, Alan Wake, & The Beginner's
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Overcooked 2 Undercooked, Dicey Dungeons & Monotony, &am
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Pedro’s Slow Motion, the Crossroads Problem, & Dark Moon
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Spyro's Multifaceted Gem, Sybil Reisz & Idolization,
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Follow the Rhythm, Until You Die Twice | Pressure, Tedium, &
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The Sand Kingdom Dissection | Super Mario Odyssey Long-Form
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Deltarune's Act System & Pacing | Deltarune Chapter
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The Cascade Kingdom Dissection | Super Mario Odyssey Long-Fo
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The Cap Kingdom Dissection | Super Mario Odyssey Long-Form C
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Power Moons as a Reward System | Super Mario Odyssey Long-Fo
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Celeste: The Chapter Expedition - A Cliff Notes Chapter by C
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Little Nightmares - The "Suspenseful" Experiment |
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Edith Finch - What Lies Ahead for Visual Storytelling | Full
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Cuphead - Full Boss Analysis | Classic Boss Design in the Mo
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A Hat in Time - Cute? More like... Full Analysis (read descr
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Call of Duty: WWII Open Beta - The Terrible World at War Rem
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Hellblade: Senua’s Sacrifice - The Combat System, Lack of HU
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Pyre - Real-Time & Turn-Based Through the Wonders of the
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Beyond-Human - Potential Metroidvania | Kickstarter Analysis
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Lucah - We Can Brave the Darkness | Kickstarter Analysis
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NieR: Automata - Dynamic Music Transitions & Events | Mu
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Eagle Island | Kickstarter Analysis
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Twilight Princess - Art Exposed
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